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Active Skills

NumberNameNameTypeLv1Lv2Lv3Lv4Lv5
1LamballShiled      
4LifmunkOnHeadShootpower1011131620
5FoxparksFlamethrowerpower1011131620
6FuackTobogganmulti11.11.31.62
8TanzeeAssaultRiflepower2022263240
10PengulletRocketLauncherpower250285325400500
12JolthogGrenadepower100110130160200
12Jolthog CrystGrenadepower100110130160200
16TeafantHealheal#200220260320400
17DepressoNightRunnermulti(spd)?23510
19DaedreamDreamDemonmulti11.11.31.62
22FuddlerSearchMinerange1000011000130001600020000
27TocotocoLauncherpower100110130160200
31GobfinWaterGunmulti1.11.31.622.5
31Gobfin IgnisFireSeedmulti1.11.31.622.5
33MossandaDualGrenadeLauncherpower3033394860
33Mossanda LuxDualGrenadeLauncherpower3033394860
40IncineramSwallowKitemulti1.11.31.622.5
40Incineram NoctSwallowKitemulti1.11.31.622.5
41CinnamothPoisonFogmulti1.11.31.622.5
44CawgnitoTelePokemulti1.11.31.622.5
45LeezpunkSearchDungeonrange1000011000130001600020000
45Leezpunk IgnisSearchDungeonrange1000011000130001600020000
46LoupmoonWerewolf_Scratchmulti1.11.31.622.5
49GoriratBerserkAttackUp%5075110150200
62DazziRaijinDaughtermulti11.11.31.62
67DigtoiseSpinningShellmulti1.11.31.622.5
68TombatSearchPalrange1000011000130001600020000
72BushiRonin_Iaimulti1.11.31.622.5
79SibelyxIcicleThrowmulti1.11.31.622.5
85RelaxaurusMultiMissilepower1011131620
85Relaxaurus LuxMultiMissilepower1011131620
87PetalliaHeal_FlowerDollheal#400440520640800
103GrizzboltMinigunpower66.67.89.612
104LyleenHeal_LilyQueenheal#10001100130016002000
104Lyleen NoctHeal_LilyQueenheal#10001100130016002000
111JetragonJetMissilepower1314.316.920.926
  • Power is the Power of the skill, same as any other skill. For some of these it might appear low but that's because those skills hit very rapidly. The skills with very high power hit once or fire slowly. Going from Lv.1 to Lv.5 doubles the power of these Active Skills, which will result in about twice the damage (depending on enemy defense).

  • Multi is a damage multiplier. The skills with a multi aren't only Active Skills, they're also skills that can be used as part of the normal skill set. However, the Pals that have them as Active Skills will start off dealing 10% increased damage (1.1x multi) with them and then that scales up by level, up to 150% increased damage (2.5x multi) at Lv.5. This is a very substantial increase in damage.

  • The heals are a flat amount. You get healed for exactly the listed value.Range is map units.

  • I'm not really sure how Depresso's Active scales. It is shown as a 'Speed Multiplier' but a 10x speed multi at Lv.5 seems excessive. Any Depresso fans want to test out the speed at Lv.5? It's probably pretty fast.